How do you chase big dreams?
That's what narrative designer and producer Elay Ghanbari had to figure out. Growing up in Instanbul, she always knew she wanted to be an artist.
But it turns out that, in addition to her creative talents, she is also amazingly pragmatic. She knows how to get stuff done.
She organized a 300-person wedding in 10 days...for her own parents!
Her journey has taken her from college, to film, to video games -- and now to Vancouver, where she is beginning a new chapter of her life, and starting her video game career.
Hear her story here:
Click here to learn more about Elay and her work.
Thank you Elay! We can't wait to see what you do next.
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Susan’s first job as a game writer was for “a slumber party game - for girls!” She’s gone on to work on over 25 projects, including award-winning titles in the BioShock, Far Cry and Tomb Raider franchises. Titles in her portfolio have sold over 30 million copies and generated over $500 million in sales. She is an adjunct professor at UT Austin, where she teaches a course on writing for games. A long time ago, she founded the Game Narrative Summit at GDC. Now, she partners with studios, publishers, and writers to help teams ship great games with great stories. She is dedicated to supporting creatives in the games industry so that they can do their best work.